Category Archives: Internet2

Internet2′s Artistic Collaborations Over High Bandwidth Networks

Held in Indianapolis in April 2010, The 2010 Intermedia Festival of Telematic Arts held in April was a unique series of events presenting futuristic modes of live telematic and media arts by artists throughout North America and Europe. Telematic art synthesizes performing arts with computers, media and telecommunications. Over 100 artists traveled to Indianapolis while others participated remotely via Internet2.
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A combination of art performances including dance, music, visual arts and videography with commentary and discussion were integrated to create a compelling set of experiences.  The session included an overview of the multi-institutional activity involving students, faculty, and administrators. Classes of students from Florida State University, Indiana University Purdue University Indianapolis (IUPUI), Butler University, University of Calgary, University of Cincinnati and Indiana University Bloomington met in the months prior to the festival in order to plan and rehearse their respective performances online.

This session examined the presentation of telematic art to the general public via Internet2 at the downtown Indianapolis Public Library. This effort involved strategies to intermingle both high and low bandwidth venues into a seamless, integrated performance environment.

Internet2 CyberInfrastructure Days

Supported by a grant from NSF, eight universities (including the UWisconsin System) have been funded to help support a “CI Days” event at their campus.
i2bannerCI Days are intended to bring together various sectors of the campus (Faculty, IT Staff, librarians, administrators, students and others) to better understand the needs and roles of each sector.  Its a case of “you don’t know what you don’t know” for almost every campus.

This Friday Wisconsin will introduce their initial CI Day event at UWMilwaukee with remote viewing supported around the State.  It was great to hear WiscNet’s Shaun Abshere at this session today in Q&A regarding Friday’s coming session and supported remote technologies that will be used.

UW CI Day event program at UW-Milwaukee.

Internet2: Arthron – A Tool for Video Streaming Remote Management in Artistic Performances Experiences

Arthron was concept for experiences in the domain of Art and Technology. Arthron facilities include its simple user interface and the manipulation of different media sources. Users can remotely add, remove and configure the presentation format as well as schedule the media streaming during an artistic performance.
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Arthron is composed by six components described as follow. The Articulator is responsible for the remote management. This component concentrates a great part of the Arthron functionalities, such as stream scheduling (manual or automatic), network monitoring and measurement, remote configuration of other modules, access control, web page automatic generation for online publication, video effects, and communication tools. The Encoder is responsible for capturing and encoding (when necessary) of media source, which can be external (DV or HDV camera, DVD) or internal (a local file). The Decoder’s main functionality is to decode and display the media stream in a specific device (monitor, projector, etc). The Reflector is responsible for the replication and redistribution of media streaming over the network.

The VideoServer component is able to transcoding media streaming that will be published online. This component is also responsible for working with flv, ogg and h264 formats. The MapManager controls and displays the interactive map of Arthron components. MapManager offers to users an overview of the geographical distributed locations of Arthron components.

Internet2 Building Communities

Research and Education network organizations are beginning to successfully integrated new communities into their membership from the beginning, but funding from the National Telecommunications and Information Administration’s BTOP (Broadband Technology Opportunities Program) has created opportunities to build non-traditional communities from public sectors such as public safety, state government and healthcare.

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Today’s panel session included representatives from network organizations and their new community partner discussing their experience and providing their perspective on the opportunities, challenges and lessons learned when building new communities.

David Reese CTO from CENIC (Corporation for Education Network Initiatives in California) stated they have provided iPads to everyone with all mapping of fiber routes is now digital (Google Earth) and paper maps are simply being ignored.

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Large Hadron Collider’s big network

15 petabytes of data a year will be generated by the Large Hadron Collider (LHC) a particle physics project running at CERN and that requires a very robust network.  Data generated by LHC is being distributed to over 7,000 scientists worldwide and travels across the US Midwest via BoreasNet.

In this video CERN technologists discuss the network’s requirements which supplies the TeraScale switches that connect 6,000 processors and 2,000 storage devices. TeraScale supports 672 line-rate Gigabit and 56 line-rate 10 Gigabit Ethernet ports per system, allowing CERN to deploy fewer systems and simplify the architecture of its network.

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Tags: Large Hadron Collider, CERN, Network, Research, Internet2, BoreasNet, WiscNet, reading